An article by Glitchiee:
With editing and an introduction by Hank:
INTRODUCTION:
Placing
your controller down, you reach over and grab the red marker. With a little sorrow and a giant sense of
accomplishment, you mark off the final undiscovered area on the humongous
Fallout 3 map you have drawn on the bedroom wall. After hundreds of hours and numerous
sleepless nights, it's come down to this.
There isn’t one pixelated inch of Fallout 3 or New Vegas has not been
pilfered. Not one friendly NPC has been
left alive in any town. And there's not even
a mutant walking the streets that hasn't already had a teddy bear fired at
their head. You've done it. You've seen and experienced everything the
Fallout series has to offer. Well…now
what?
Looking
at the calendar you realize there's still months left before the release of
Fallout 4. What are you going to
do? You've already beaten Fallout one
and two. But before you hit enter button
on "new game" and try to
beat Fallout 3 without leveling up, there may still be one part of the Fallout
universe you haven't discovered. The
only part of the Fallout universe that can go with you wherever and can be
safely stored in your back pocket. You
smile knowing that you don't have to ignore your family anymore by hiding in a
dank basement or a bedroom. You can now
ignore them right to their face during dinner or trips or any other excursion
that doesn't come with a life-size Pip-boy.
It's as easy as pulling out your smart phone and using your fingertip. So while you are putting away the controller
and crying small radiated tears, your story doesn't have to end. There's still plenty of radroaches to kill
and citizens that need to die by experiencing radiation first hand. What is the name of this bite-sized appetizer
that will keep your attention and make suffering the next few months a little
easier? Fallout Shelter. And here's the best part of the mobile game:
it allows you to get a tiny taste of the Fallout universe…for not one extra
cent. That's right. Just sit back and get ready to have the tips
of your fingers worn down, because Fallout Shelter is out and it's completely
free to play for everyone.
What Bob doesn't know is in about two minutes, he'll have his face, neck, chest, and ass mauled
by a deathclaw. But it was for science, so it's okay. Good luck, Bob, and don't forget to pack a toothbrush.
Fallout
Shelter is Bethesda's take on mobile gaming, set in the wildly amazing Fallout world. So if you haven't tried Fallout Shelter yet,
here's what you can expect from this mobile game.
VAULT LIVING:
The
game takes place inside a vault: a safe location underground that is protected
from radiation and other hazards of the wasteland. You are the overseer of the vault and are
tasked with taking care of its inhabitants, named dwellers. From building new rooms to sending dwellers
out to collect weapons and clothing, as the overseer, it's your job to keep
every single vault dweller happy. Does
your vault need more inhabitants? Well,
you're in charge of the baby making room, so get some horny lovers in there and
tell them to get to business. Are radroaches
eating someone's face? Better get your
shotgun-packing citizens to exterminate.
Did you add a new room and are having trouble keeping the lights
on? Well as the overseer it's your job
to designate a new spot for power that way if all your people die…they can at
least die looking at each other with the lights on. So keeping your fingertips moving is the key
to survival.
S.P.E.C.I.A.L:
But
where do you put each dweller? Well
every inhabitant comes with a set of skills that make them an asset in the
vault. These skills are referred to as
S.P.E.C.I.A.L: Strength, Perception, Endurance, Charisma, Intelligence, Agility
and Luck. And each skill corresponds to
a certain room. The higher the skill,
the more effective that dweller is when producing resources. And resources help you purchase more rooms
and allow the vault to grow. Also, these
skills produce different results when inhabitants are sent out to the
wasteland. For instance, Luck allows a
dweller to find more items in the wasteland, while endurance allows them to
survive longer. So knowing what each of
your dwellers excels at helps make you a better overseer.
The best way to handle being on fire is with a winning smile and positive attitude, because keeping
morale up is more important than your life.
CAPS:
Like
all Fallout games, Caps are the currency of choice in Fallout Shelter. They're used to build new rooms, upgrade
existing facilities and revive fallen dwellers.
So having a nice pile of money in the bank is necessary to keeping the
vault running smoothly. But don't worry,
because there are various ways to gain caps in Fallout Shelter. The most reliable method is just letting the
game run and leveling up your dwellers.
The higher level the dweller, the more caps you earn for their work in
the vault. A less reliable method, but a
tad more rewarding is rushing rooms: basically a way to speed up the process of
work with a chance of complete and utter failure. But if successful, it will not only give you
caps, but also resources too. Another
way to make money is to send your dwellers out into the treacherous
wasteland. This will take some time and
can lead to your dweller dying, but if they're properly equipped, it can be one
of the biggest sources of income in the game.
And the final way is to complete objectives. Objectives can be anything from adding a
certain room to increasing your dweller capacity. And most objectives give you caps as rewards,
but some can give you lunch boxes, which are filled with caps, items and even
special dwellers.
DANGERS:
While
it seems like running a vault is hard enough, there are dangers that can make
it even more difficult. If rushing a
room fails, radroaches, fires and mole rats appear, attacking dwellers. While this may look and seem completely
hilarious, these dangers can make quick work of your dwellers, leaving you to
find replacements. These dangers can
even appear in empty rooms as well and if not taken care of will spread
throughout the vault. And if you're
really lucky, raiders and deathclaws will attack from the wasteland, breaking
through the vault door and killing those in their path while stealing
resources. All the wonderful enemies
you've come to love in Fallout are present here in Fallout Shelter for your
enjoyment.
24 hours later, Timmy, learned an invaluable lesson: anything in the vault can be food.
Good job, Timmy...you have leveled up.
CONCLUSION:
So with all the little pixelated bits of the
Fallout universe in the palm of your hand, strap in for an addictive time
surviving vault living. Enjoy bringing
dwellers together to keep your vault population alive and expanding. Watch and laugh at repetitive attacks from
deathclaws and hope that you have enough stimpacks and radaway to keep everyone
ticking. And the best part: Fallout
Shelter is a game you can take in either small bites or sit there munching away
on it for hours. It's just what you
needed to keep your appetite sated until Fallout 4 hits stores this
November. Good luck, overseer, because
you're going to need it.
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