Bioshock
Infinite is terrible! Why? Well, because I planned on sitting down for a
couple of hours of mindless gaming, and got sucked into a world I didn't want
to let go. A couple of hours turned into
an entire night, and now I have a whole lot of crap I have to catch up on. But all I want to do is jump back into Columbia. Damn, life’s priorities can be frigging
complicated.
We've
all come home from a long day at work: brain tenderized, eyes twitching, and
aggravation bubbling in our throat. All
we want is mindless activities to stop our mind from atrophying. But you slip in the new video game you
purchased and synapses start firing.
Your thumbs take a back seat to story and suddenly you're thrown into a
world you don't want to leave. A video
game with a pulse—does the myth really exist?
You bet your ass it does, it's called Bioshock Infinite.
WARNING: non-gamers should not proceed further in this
article. Games will be put on a
pedestal. If for some strange reason,
gaming does not tickle your naughty bits, then feel free to move on. Thank you and have a nice non-gaming life—if
that's even possible.
Keep it up. I'll beat the non-gamer right out of you!
Every
gamer has that one game that doesn't do much, but throw bodies into our view
for us to mow down in blood splattering glory (Not that there’s anything wrong with that). There's no thinking, barely any strategizing,
and absolutely no story. You gain more
health and a bigger gun to rip through even more enemies, just to get to the
next level. But is that a game that will
add memories that'll last forever? Is
this the type of game that keeps you talking about it, even after you've turned
it off? Nope. It's mindless fun. Fun that will soon get old and die alone,
because deep down inside there's nothing there: no story, no plot, not even a
main character whose name you can remember.
Pew. Pew. Wait...I forgot--Why am I doing this again?
Bioshock
Infinite graced gaming shelves this past Tuesday, and if you haven't stepped
foot yet in Columbia, then stop reading this article and go buy the damn thing,
because it's that good. I can't possibly
review the game yet, because I have something called a life that no matter how
hard I try, continues to get in the way.
Damn. So, instead I'll leave you
with first impressions.
Safety first, Sir. Your finger shouldn't be on the trigger until your ready to kill something. You might hurt yourself.
STORY:
Booker
DeWitt, protagonist, is sent to retrieve a girl named Elizabeth, to remove his
debt. He soon finds himself entranced in
the City of Columbia, where alternate history, racism and steampunk lay within
the cracks. Once he finds the girl,
crazy gun battles with blood soaked goodness ensue. Oh, and there’s a giant mechanical bird
chasing you…enjoy your stay.
*Sniffle* I wuv you Tweety bird. Just don't eat me--Okay?
FIRST
IMPRESSIONS:
As
an artist/writer I look at a lot more than just how the game plays. I look at the world first, and then I let the
story sink in. For the first hour and a
half of Bioshock Infinite, all I did was run around in the remarkable city that
Irrational Games dumped every ounce of love they had, into. There wasn't any fighting, tearing off heads,
setting people on fire, or even much dialogue.
Just wandering and discovering all the nook and crannies the developers
slipped into the world. One word:
fascinating.
Crap, I don't think I'm in Kansas anymore.
From
the moment Booker Dewitt (main protagonist) opens the door to Columbia after a
forced Baptism, you are graced with beauty and innovation. The art direction and idea wraps itself
around you and sucks you right in, without the help of conflict. Right away, I want to know more about this
crazy city in the sky. Why it came to
be? Who's the man in charge? Why I'm there? And if you take the time to look around and
gobble up all the conversations going on, then you start to piece some things
together. Roaming the streets, I stopped
and listened to every conversation, eat every forgotten snack and tried all available
mini games. This truly was a remarkable
experience, and I would have been just fine doing that for many more hours, but
conflict keeps people interested. So…
Not
soon after taking in all the sights and sounds Columbia had to offer, I was
attacked in the middle of a fair. All
the sweet colors and fantastical elements turned to stress and exasperation, as
I attempted to stay alive and get to my next objective: find Elizabeth. I was almost sad to see the tranquil city
vanquish, and all the evil hatred break through.
Hey, how are ya? Mind if I just grab you by the head for a second?
Quickly
you'll feel right at home with Infinite, if you've played any of the other
Bioshock games. There are vending
machines for your health and bullets, upgrades for your vigors (the special powers in the game), and guns. The only problem is money is damn hard to
come by, even after scrounging around every area, I still didn't have enough to
upgrade a vigor and then if I did, I'll have no money for health or ammo. Dang it, life in the sky is hard.
The
eerie silence and underwater landscape of the first Bioshock is replaced with
continuous outdoor sounds, and a view of wide open sky. If the first Bioshock made you feel a little
claustrophobic and lonely, Infinite gives you continuous conversations and a
sandbox feel. Just zipping around on the
sky-rail, clouds and buildings whizzing by your head, allows the player to feel
the immensity of the floating city, and just how far Irrational Games has come
as a developer.
Don't look down. Don't look...damn, I just pissed myself.
I've
only had time to gain four vigors, but so far, they are a spectacle to
watch. If you have a sick sense of
humor, Possession could be a fun vigor to use.
Zapping an NPC with it will cause them to fight for you and then after
it wears off, they'll commit suicide. I
zapped a normal citizen who had a club in his hand, and after a few moments he
decided to beat the crap out of his face with it...hilarious.
Deleted scene from the Abyss.
And
then you’ll meet Elizabeth. No, she's
not your average NPC partner that happens to run into every wall, like they're
magnetized. She has a life that hasn't
been written into gaming code yet...until now of course. When you’re off inspecting something, there's
a good chance she'll run off to experience life herself. And when you're ready to move on, she's right
there to back you up. Unbelievable. I can't imagine what type of code had to be
written for all this, but it makes Bioshock Infinite a step toward the future
of gaming. She not only talks to you
throughout your struggle, but she’ll find money, ammo, and anything else of
interest for you, swiftly becoming an asset.
Hmm...if only you really existed, then there'd be no reason to leave the bedroom.
Of
course you could be the type of gamer that bypasses all this extra stuff and
just goes right to the bloody battles—and there are bloody battles—but that's what gaming is all about: you get to
write your own story. I have no doubt
the entire beginning sequence can be run through in a matter of minutes. I'm sure the designers wouldn't like to see
that happen, but it's your game, you paid for it, so you deserve whatever
experience you want.
Alright, I'm pretty sure I left the stove on.
I'm
no more than a handful of hours into the game, and it could go completely
downhill from here, but I highly doubt it, especially with Irrational's track
record so far. If by some chance you
were on the fence with Bioshock Infinite, sway no further. Just go ahead and buy it, you'll thank me,
and then thank yourself. Now if you'll excuse me, I have to go rescue Elizabeth from a giant mechanical bird…
So
far, so good: 5 out of 5 stars (did you expect anything less?)
Happy
Easter!
UPDATE: I've crushed the game, and it is awesome! The ending might have you banging your head against a wall (but in a good way), so make sure you do a search and find all the articles explaining every morsel of goodness.
4 out of 5 stars (minus 1 star because the original Bioshock is 5 out of 5, and nothing...NOTHING beats the original)
UPDATE: I've crushed the game, and it is awesome! The ending might have you banging your head against a wall (but in a good way), so make sure you do a search and find all the articles explaining every morsel of goodness.
4 out of 5 stars (minus 1 star because the original Bioshock is 5 out of 5, and nothing...NOTHING beats the original)