"Now I have a Holy Blade. Ho ho ho."
This is Part Two
of Surviving Bloodborne. Head over to
Part One if you’ve missed it.
WALLS AND
DOORWAYS:
Bloodborne
doesn't hold back on you when it's pounding your character into the ground, so
if there's anyway to relieve that pressure—even if the tactic seems cheap—use
it to your advantage. Some enemies are
either too big or too wide to fit through a doorway. And boy, is that the perfect opportunity to
sit back and attack from afar as they struggle to get through. For instance, when dealing with multiple
werewolves, always run through the nearest doorway and wait for them to attempt
to get in. Then one by one, hack
and slash their asses until all the werewolves are stacked up like piles of
beef. Don't feel ashamed by this tactic,
because sooner or later you're going to get creamed anyway, so take advantage
of the game while you can.
The
other fun thing to do is use walls to your advantage. In the world of Bloodborne, apparently most
walls are magic barriers that only hold back your character and not their
weapon. So the next time you're having
trouble with an opponent, run through a doorway or around some type of
structure and then strike through it. Enemies
will most likely stay stuck to the wall or structure, trying to get to you, as
you strategically plant your weapon upon their face. Now, you may think you're slick using this
tactic, but beware: these silly walls also affect enemies in the same way. So if they're stuck to a wall swinging some
type of weapon and you're too close…say goodnight, because they will magically
rip your face off from the other side.
So use the walls to your advantage, but stay a safe distance until
you're ready to strike.
"Here I am having a perfectly nice lunch next to this gorgeous tree, and some giant A-hole has to
come along with his stupid lantern and ugly hair, and ruin it."
SHORTCUT
ELEVATORS ARE YOUR FRIEND:
Every
level or area in Bloodborne has a short cut at some point to get further into
the level without having to run the entire way.
Use these elevators to your advantage as best you can. If you've been going for a while through a
level, odds are there's an elevator somewhere close or you might have missed
it. So always take the time to search
the entire area for these shortcuts.
They'll allow you to quickly go back to the Hunter's Dream and level up
and then come back to the exact same spot.
Don't forget though, elevators have to be activated to work. So if you're not going to use it at that
moment, at least run in and out of it to activate it. That way if you die, you can still use the
elevator when you return.
CHECK THE BATH
MESSENGERS OFTEN:
Bath
Messengers are the little skeleton guys hanging out in the birdbath type things
when you go back to the Hunter's dream.
They offer various items (clothing,
weapons, augmentations, blood vials, etc.) to help you through the
game. But here's the thing: as you
progress through and kill certain Bosses and such, you'll gain badges which
will allow you to buy different weapons or armor and if you don't check them at
least once after each level, you may miss out on something very important or
helpful.
INVENTORY
BANKING:
Characters
in Bloodborne have magical bags that allow them to carry items over their
limit. For instance, your character can
only hold 20 blood vials at any one time (24
with a special upgrade later in the game), but that doesn't mean if you
come across another blood vial you shouldn't pick it up. If you're holding your limit in any one item
and you pick up another one, it magically gets banked back at the Hunter's
Dream. Now this doesn't mean if you use
a blood vial that it magically gets replaced.
No, your immediate inventory will show 19 blood vials instead of
20. But if you die or head back to the
Hunter's Dream, then your inventory will be refreshed. So if you've banked a ton of blood vials and
only have three in your inventory with a Boss fight right around the corner,
best thing to do is head back to the Hunter's Dream to refresh your inventory (and level up if you can) and then go
back to your last spot using a shortcut that you found and fight the Boss with
a full amount of blood vials.
"I told you guys to leave me alone while I'm eating. I even offered you some of my PB & J. But no,
you had to try and gnaw at my ankles. *sniffle* We could have been friends."
BOSSES:
Well
this is it. The last piece of advice
P&P can offer in Bloodborne. Just as
stated in the "How to fight"
area of this guide, always…always study your opponents attacks first, before rushing
in blind like a jackass. This is the
first and most important rule when dealing with bosses. How do you do this? By simply running up to a boss or even the
other Hunters in the game and then backing up and watching how they attack. Do you
even Math? Counting is important
while fighting Bosses. Why? Because most will strike with a certain
pattern. They may swing three or four
times in a row and knowing when their last strike will happen is essential to
rolling forward and landing a hit yourself.
So roll in and roll out and then watch and learn. This is the number one tactic when dealing
with any Boss.
Now,
there are two types of Bosses in Bloodborne (with a tiny exception here and there): small and large. When facing humongous bosses like Vicar
Amelia or The One Reborn or The Cleric Beast, your best option is to roll to
the inside of these bosses after they strike.
Pretty much staying under them is your best tactic to winning the fight. Some large bosses will swing in a 360 degree
circle, so you may have to wait until the attack is over and then dive in and
pound the crap out of them. But generally speaking…if the boss is huge, stay
underneath and whack away. Smaller
bosses are much trickier. When you
finally face bosses like The Shadow of Yharnam or the Blood-Starved Beast or
the last boss, or even the several other Hunters spread throughout the game,
staying on the inside of them is a sure way to get killed. They move faster. Swing faster.
And spin around faster. So diving
toward them will only give them an opportunity to punch you in the face. It's best to dive away while they strike,
dive back in, strike once and then get out.
This
leads to the second most important rule when dealing with bosses. Never get greedy. You're going to get that itch that tells you
to stay next to the boss and swing just one more time and it's a sure way to
get your face pounded. Don't be
greedy. If you've gotten in a couple of
hits or just one hit and the boss is winding up, get the hell out of there. Sure the battle may take you a minute longer
to fight, but at least you won't be dead and have to do the whole thing over
again.
OPTIONAL BOSSES:
Throughout
Bloodborne there are optional bosses that can be fought for new badges that
will give you either: new areas to explore, new weapons, or new armor. And some of them are even harder than the
main story's bosses. If you want all the
trophies and want to fully explore the game of Bloodborne than kill each and
every one of them. But here's a secret:
if you're having trouble beating one, then just leave them for now. You can always come back and crush their face
later. In fact, you have the option to
go anywhere at any time as long as you haven't fought the very last boss. Once you fight that boss…then the game is
over. So build your character into a
badass and then just before you take on the last boss, go back and mop the
floor with every optional boss you had a tough time killing previously.
"Man, I look badass right now. All I need is the perfect tune for this moment."
*Hits play on Walkman*
...What's new, Pussycat? Whoa, whoa. What's new, Pussycat? Whoa, whoa...
"Perfect."
CONCLUSION:
Bloodborne
is the type of game that when you first begin, it will make you want to pull
your hair out. But with a little time,
some patience, lots of deaths, and with the help of this guide, you'll begin to
play Bloodborne to relax. That's right…after
you've learned and have played the game so much, you'll actually start it up
and enjoy the face smashing and vase breaking.
Bloodborne may be challenging, but with a tiny of bit of perseverance,
it can be one of the most satisfying games you have ever played. Thanks for reading.
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