Helldivers:
Hilarity in a small but unique package.
STORY:
You,
soldier, are part of the great Super Earth race and at this time the universe
is in trouble. Three hostile races are
attempting to take over and destroy our beautiful way of life. Your mission is to train with the best of the
best and then be fired down to a hostile planet in a tube and eradicate all
living life. Just make sure you do not
shoot your fellow teammates in the balls.
The
story of Helldivers is exactly what you think it is: almost non-existent. But that's okay, because the game doesn't
claim to be anything more than what it really is…*cough* Destiny *cough*. Aside from a humorous beginning and a war
recap every time you log in, don't expect too much. Helldivers is more about getting on a map and
shooting things. So it won't bog you
down with trying to explain why you are there.
"Sir, why am I climbing into this pod? You act like we're going to be fired out into ahhhhhhhh!"
THOUGHTS:
It's
not the simple but elegant art and layout that'll first get your attention in
Helldivers. It's not the fact that the
game can become unbelievably hard. It's
not even the sophisticated gameplay that'll keep you
engrossed. It's the humor that's buried
underneath the surface of Helldivers every step of the way. From the silly introduction, which has a remarkable
Starship Troopers feel, to continually having friendly fire on…you'll not only
enjoy your time with this top-down, twin-stick shooter, but you'll have plenty
of moments of laughter to boot.
If
you're still trying to understand what type of game this is…then picture
this. There's a big video game party
happening and in the corner, having a drink all by herself is Diablo 3. She had her moment in the sun, when the world
was playing with all her buttons, but now she spends most of the time wishing
there was something more in life. Then
there's a knock at the door and Destiny walks in covered in a half billion
dollar suit. He's kind of shallow, but
occasionally can be a heck of a good time to hang out with. Well Diablo 3 is so moved by Destiny's my-crap-don't-stink attitude that the
two of them hit it off perfectly. What
happens next? Well they make sweet
monkey love and a few pixelated months later…Helldivers is born.
PROCEDURALLY
GENERATED ART:
Areas
and planets are procedurally generated throughout the game, so that no two
planets are laid out exactly the same.
If you enjoyed some of the layouts and scenery in Diablo 3 then you'll
love this game. The only difference is
Helldivers has a Sci-Fi coat of paint, while Diablo 3 is decorated in a Fantasy
motif. The art and feel of Helldivers is
simplistic but perfect for the environment of the gameplay. Areas can be lush with vegetation or be
desert like in appearance. The point is
the maps that you're running around in—for the most part—are varied, leading
you to not get as bored as quickly.
"Grenade! Heads up--oh crap, we're going to need another Dave. Corporal, order
us another Dave."
GAMEPLAY:
The
game is a twin-stick shooter: meaning left stick moves the character and the
right stick aims your weapon. Firing
your gun (right trigger) and throwing a grenade (left trigger) are like any
other game and are simple enough to pull off when in the heat of battle; though
the fun comes in the form of stratagems.
These are supplies you can order depending on your load out. Need a turret? Order that sucker. How about a mech suit? Also available. Extra ammo for you or your pals? Yep, that's there too. Stratagems are acquired by leveling your
character or performing certain missions.
But the best part about them is how you order them. You have to type in a code correctly for them
to arrive. So holding the L1 down allows
you to see the codes and then in the heat of battle you might have to press:
up, up, down, left, up, down, down, right.
Or was that last one a left? This
makes the game challenging and fun at the same time, and working together as a
four man team becomes critical in harder battles. One squad mate might be holding back bugs,
while another is calling for ammo. And
the third guy is calling in an air strike, while teammate four is trying to
call for evacuation. If done correctly,
there’s a sense of accomplishment felt at the end of every mission. And once the mission is over you return to your
ship to upgrade weapons, switch load outs, see any perks acquired, and to twirl…twirling
is essential, especially if you want that "dancing queen" trophy.
"Wait...was it left, down, down, left or left, down, down, right? Oh screw it...Grenade!"
"Dammit! Someone order us another Bob."
MULTIPLAYER:
This
is where the fun happens. Why? Friendly fire. At no time is there ever an ability to turn
off the accidents that will happen during battle. You will shoot your squad mates dead. You will throw a grenade and probably kill
one or two of your friends. You will
definitely get gunned down by your own turret at some point. But it's all in good fun. The game is designed to be funny. Killing a squad mate isn't usually good for the current mission,
but it's hilarious. If one of your
teammates accidentally steps on a mine, it'll probably blow up a couple more
people. But these are the instances that
you'll remember. You won't remember
winning every battle, but—damn—you will remember that time you blew your friend’s
face off with a shotgun. Or the time you
watched a teammate walk directly into a turret and have his head shredded. Hilariously stuff.
But
this also presents a problem: if none of your friends are online at the moment,
you might have to jump in with strangers.
Now, you could make friends instantly by saying hello, but there may be
an instance where you appear on a planet to help and—BAM—one of the teammates turns
around and shoots you directly in the eyeball.
Funny but not funny at the same time.
At least you'd know where you stand with your new team, right?
Another
cool aspect of Helldivers is the ability for all three platforms to communicate
with each other. So not only will you be
playing with people on PS4 if you're on the PS4, but you'll also be playing
with people on the PS3 and Vita. Same
goes for the purchase of the game: buy it on one platform and you get it on all
three platforms. So finding and playing
with friends is even easier.
REPETITION:
The
real question to ask is whether or not Helldivers will get old. Will landing on a planet and filling an
objective and then acquiring an upgrade start to wear thin? The easy answer to that is yes, because no
matter what you’re playing, everything gets old. Everything becomes repetitious. It's the way of gaming. But if you still enjoy Diablo 3 after
hundreds of hours or you're still teaming up and running a Raid in Destiny for
the umpteenth time, you may have more fun with Helldivers than someone else.
"Hey guys, where's Johnny?"
"See that tank?"
"Yeah..."
"Well, it landed on him. Private, order us another Johnny."
CONCLUSION:
Helldivers
may not be the next game of the year and may not have an engrossing story like
The Last of Us, but for the price, you're getting a lot of bang for your
buck. If you enjoy games like Dentiny,
where you continually go on mission after mission, and top down adventures like
Diablo 3, then Helldivers is right up your alley. If both of those games sound boring and
uninteresting, then Helldivers will not change your mind. With elegant art, a humorous undertone, and
teammate mistakes that'll make you crack up, Helldivers becomes a small
addictive game that will keep you coming back for more comical pain.
3.5
out of 5 Stars (minus a star for missing
story and a half star for slight repetitiveness)
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